1. 创建布局

首先,在Android的布局文件中创建一个SurfaceView用于显示相机图像。例如,在activity_main.xml中添加以下代码:

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin"
    tools:context=".MainActivity">

    <SurfaceView
        android:id="@+id/surfaceView"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:layout_centerInParent="true" />

</RelativeLayout>

2. 初始化相机

在Activity的代码中,可以在onCreate方法中初始化相机对象。以下是一个示例:

public class MainActivity extends AppCompatActivity implements SurfaceHolder.Callback {
    
    private Camera camera;
    private SurfaceHolder surfaceHolder;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        SurfaceView surfaceView = findViewById(R.id.surfaceView);
        surfaceHolder = surfaceView.getHolder();
        surfaceHolder.addCallback(this);
    }

    @Override
    public void surfaceCreated(SurfaceHolder holder) {
        camera = Camera.open();
        try {
            camera.setPreviewDisplay(holder);
        } catch (IOException e) {
            e.printStackTrace();
        }
    }

    @Override
    public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
        camera.startPreview();
    }

    @Override
    public void surfaceDestroyed(SurfaceHolder holder) {
        camera.stopPreview();
        camera.release();
    }
}

3. 显示相机预览

在上述代码中,通过调用camera.setPreviewDisplay(holder)方法将相机预览与SurfaceView关联起来,并在surfaceChanged方法中调用camera.startPreview()方法开始相机预览。

总结

通过在布局文件中添加SurfaceView,并在相应的Activity代码中初始化相机对象,并在SurfaceHolder.Callback中实现相应的回调方法,就可以利用SurfaceView显示Camera图像了。